Healer Quest

For information on the Quest branch in general, see the Quest Gazetteer entry.

Quest home level The Temple of Epidaurus
Quest locate level The Temple of Coeus
Quest goal level The Isle of the Cyclops
Quest LeaderHippocrates
Quest guardiansattendants
Quest NemesisThe Cyclops
Quest ArtifactThe Staff of Aesculapius

Random monsters on this Quest are generated with the following frequencies:

96/175(55%)giant rat
24/175(14%)random r
24/175(14%)snake
6/175(3%)random Y
1/7(14%)normal random monster

Maps

The Temple of Epidaurus

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Legend

The two-way magic portal back to the Dungeons of Doom is at the marked point. Hippocrates occupies the throne, where there is also a chest; there are four attendants in each of the larger rooms flanking the throneroom, the left of which contains a neutral altar. Randomly placed about the level are ten rabid rats, a giant eel, a shark, five random D, five random S, and one other random monster; and six random traps. Note that each snake will have a random object generated at its location for it to potentially hide under.

The entire level is no-teleport and has undiggable walls and floor.


Upper filler level

This is a swamp-water level, with a rabid rat, two giant eels, an electric eel, two random r, four random D, and three random S (with hiding-objects); eight random other objects; and four random traps.


The Temple of Coeus

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Legend

The above core of the level is surrounded by empty swamp. The chaotic temple has its priest; also in the mapped area are eight rabid rats, five giant eels, a kraken, two sharks, a random r, five random D, nine random S (with hiding-objects), and one random other monster; fifteen random other objects; and six random traps.

The entire level has an undiggable floor, and the temple chamber itself has undiggable walls. Teleportation is permitted.


Lower filler level(s)

These are swamp-water levels, with two rabid rats, five giant eels, two electric eels, two random r, four random D, and three random S (with hiding-objects); eleven random other objects; and four random traps.


The Isle of the Cyclops

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Legend

The above core of the level is surrounded by empty swamp. The Cyclops, with the Bell of Opening, the Staff of Aesculapius, and a wand of lightning, is at the point marked 'x'. Randomly placed in the mapped area are three rabid rats, six giant eels, two electric eels, three sharks, two random r, five random D, ten random S (with hiding-objects), and one random other monster; fourteen random other objects; and six traps. Teleportation is permitted.


Gazetteer
NetHack 3.4 Spoilers
Dylan O'Donnell (psmith@spod-central.org)