Tourist Quest

For information on the Quest branch in general, see the Quest Gazetteer entry.

Quest home level Ankh-Morpork
Quest locate level The Thieves' Guild Hall
Quest goal level The Shades
Quest LeaderTwoflower
Quest guardiansguides
Quest NemesisThe Master of Thieves
Quest Artifact The Platinum Yendorian Express Card

Random monsters on this Quest are generated with the following frequencies:

96/175(55%)giant spider
24/175(14%)random s
24/175(14%)forest centaur
6/175(3%)random C
1/7(14%)normal random monster

Maps

Ankh-Morpork

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...-------......-------.....................................................
Legend

The two-way magic portal back to the Dungeons of Doom is at the marked point. Twoflower occupies the throne, where there is also a chest; there are eleven guides distributed among the five rooms within the town walls. Outside the gate are two watchmen; in the river are two piranhas, two krakens, and a giant eel; in addition to the usual undead in the marked graveyard, there are twelve giant spiders, eight forest centaurs, two random s and one random C on the level, and nine random traps.

The entire level is no-teleport and has undiggable walls and floor.


Upper filler level

This is a cavern level, with five soldiers, a random C, and a random H; seven random objects; and four random traps.


The Thieves' Guild Hall

----------------------------------------------------------------------------
|....|......|..........|......|......|...|....|.....|......|...............|
|....|......|.--------.|......|......|.|.|....|..}..|......|.------------..|
|grav|--+----.|......|.|-S---+-+-----|.|.S....|.....----+---.|...shop...+..|
|....|....<...|.shop.|.|...|.........|.--------..............|..........|-+|
|....+...}}...+......|.|...|.-------.|..............---+----------------|>.|
|-----........--------.-----.|.....|......------+--.|.......|...........|--|
|............................|.....|.---+-|.......|.|.......|...........|..|
|-----.....---------------...---+---.|....|.......|.------------+--------..|
|....+.....+.........S...|...........|....|--------........................|
|....|.....|barracks.|...|.----------|....|.........---------.------------.|
|....|.....|-------------|.|......|..+....|--------.|.......|.+......S.\.|.|
|....|.....+.........S...|.|......|..|....|.......|.|..zoo..|.|......|...|.|
|--------..|.........|----.-+-------------------+--.|.......+.|----------|.|
|.......+..-----------.........|.........|..........|.......|.|..........|.|
|.......|..............---+---.|.temple..|.-----+-----------|.|.barracks.|.|
|---------+----+-------|.....|.|.........|.|........|.|.....+.|..........+.|
|...........|........|.S.....|.-----+-----.----------.|.....|.------------.|
|..barracks.|........|.|.....|........................|.....|..............|
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Legend

In addition to the usual occupants of the three barracks, the two general stores, the zoo, and the graveyard, there are sixteen giant spiders and two random s on the level; the marked temple is abandoned (without even an altar remaining). There are nine random traps, and fourteen random objects; in addition, there are two blank scrolls next to the throne (toilet paper...).

The entire level has undiggable walls and floor. Teleportation is permitted.


Lower filler level(s)

These are cavern levels, with two captains, one soldier, two random H, one random s, and one random C; eleven random objects; and four random traps.


The Shades

----------------------------------------------------------------------------
|...x.....|barracks.|..........|..| |.................|........|........|..|
|.........|.........|..........|..| |....--------.....|........|........|..|
|------S--|--+-----------+------..| |....|......|.....|........|........|..|
|.........|.......................| |....|......+.....--+-------------+--..|
|barracks.|.......................| |....|......|..........................|
|-S-----S-|......----------.......| |....|......|..........................|
|..|..|...|......|........|.......| |....-----------.........----..........|
|..+..+...|......|........|.......| |....|.........|.........|}}|.....<....|
|..|..|...|......+........|.......|-|....|.........+.........|}}|..........|
|..|..|...|......|........|.......S.S....|.........|.........----..........|
|---..----|......|........|.......|-|....|.........|.......................|
|.........+......|+B-+B-+B|.......| |....-----------.......................|
|---..----|......|..|..|..|.......| |......................--------------..|
|..|..|...|......--B-B--B--.......| |......................+....shop....|..|
|..+..+...|.......................| |--.---...-----+-----..|............|..|
|--|..----|--+-----------+------..| |.....|...|.........|..|------------|..|
|..+..+...|.........|..........|..| |grave|...|.........|..+....shop....|..|
|..|..|...|barracks.|..........|..| |.....|...|.........|..|............|..|
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Legend

The Master of Thieves, with the Bell of Opening and the Platinum Yendorian Express Card, occupies the point marked 'x'. The marked locations have their usual occupants (three barracks, two general stores, one graveyard); in addition, the four rooms to lower left have one incubus each, the two rooms at centre left have one succubus each, and the police station in the centre of the left half contains a Kop Kaptain, three Kop Lieutenants, and five Keystone Kops, with each of the three attached cells containing one prisoner. There is also a watchman just inside the left secret door at the halfway division, and randomly placed on the level are sixteen giant spiders and two random s; fourteen random objects; and six random traps. The entire Shades has undiggable walls; teleportation is permitted.


Gazetteer
NetHack 3.4 Spoilers
Dylan O'Donnell (psmith@spod-central.org)