For information on the Quest branch in general, see the Quest Gazetteer entry.
Quest home level | Ankh-Morpork |
---|---|
Quest locate level | The Thieves' Guild Hall |
Quest goal level | The Shades |
Quest Leader | Twoflower |
Quest guardians | guides |
Quest Nemesis | The Master of Thieves |
Quest Artifact | The Platinum Yendorian Express Card |
Random monsters on this Quest are generated with the following frequencies:
96/175 | (55%) | giant spider |
24/175 | (14%) | random s |
24/175 | (14%) | forest centaur |
6/175 | (3%) | random C |
1/7 | (14%) | normal random monster |
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The two-way magic portal back to the Dungeons of Doom is at the marked point. Twoflower occupies the throne, where there is also a chest; there are eleven guides distributed among the five rooms within the town walls. Outside the gate are two watchmen; in the river are two piranhas, two krakens, and a giant eel; in addition to the usual undead in the marked graveyard, there are twelve giant spiders, eight forest centaurs, two random s and one random C on the level, and nine random traps.
The entire level is no-teleport and has undiggable walls and floor.
This is a cavern level, with five soldiers, a random C, and a random H; seven random objects; and four random traps.
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In addition to the usual occupants of the three barracks, the two general stores, the zoo, and the graveyard, there are sixteen giant spiders and two random s on the level; the marked temple is abandoned (without even an altar remaining). There are nine random traps, and fourteen random objects; in addition, there are two blank scrolls next to the throne (toilet paper...).
The entire level has undiggable walls and floor. Teleportation is permitted.
These are cavern levels, with two captains, one soldier, two random H, one random s, and one random C; eleven random objects; and four random traps.
---------------------------------------------------------------------------- |...x.....|barracks.|..........|..| |.................|........|........|..| |.........|.........|..........|..| |....--------.....|........|........|..| |------S--|--+-----------+------..| |....|......|.....|........|........|..| |.........|.......................| |....|......+.....--+-------------+--..| |barracks.|.......................| |....|......|..........................| |-S-----S-|......----------.......| |....|......|..........................| |..|..|...|......|........|.......| |....-----------.........----..........| |..+..+...|......|........|.......| |....|.........|.........|}}|.....<....| |..|..|...|......+........|.......|-|....|.........+.........|}}|..........| |..|..|...|......|........|.......S.S....|.........|.........----..........| |---..----|......|........|.......|-|....|.........|.......................| |.........+......|+B-+B-+B|.......| |....-----------.......................| |---..----|......|..|..|..|.......| |......................--------------..| |..|..|...|......--B-B--B--.......| |......................+....shop....|..| |..+..+...|.......................| |--.---...-----+-----..|............|..| |--|..----|--+-----------+------..| |.....|...|.........|..|------------|..| |..+..+...|.........|..........|..| |grave|...|.........|..+....shop....|..| |..|..|...|barracks.|..........|..| |.....|...|.........|..|............|..| ----------------------------------------------------------------------------Legend
The Master of Thieves, with the Bell of Opening and the Platinum Yendorian Express Card, occupies the point marked 'x'. The marked locations have their usual occupants (three barracks, two general stores, one graveyard); in addition, the four rooms to lower left have one incubus each, the two rooms at centre left have one succubus each, and the police station in the centre of the left half contains a Kop Kaptain, three Kop Lieutenants, and five Keystone Kops, with each of the three attached cells containing one prisoner. There is also a watchman just inside the left secret door at the halfway division, and randomly placed on the level are sixteen giant spiders and two random s; fourteen random objects; and six random traps. The entire Shades has undiggable walls; teleportation is permitted.