For information on the Quest branch in general, see the Quest Gazetteer entry.
Quest home level | The Shrine of Destiny |
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Quest locate level | The Cave of Surtur |
Quest goal level | Lord Surtur's Fortress |
Quest Leader | The Norn |
Quest guardians | warriors |
Quest Nemesis | Lord Surtur |
Quest Artifact | The Orb of Fate |
Random monsters on this Quest are generated with the following frequencies:
96/175 | (55%) | fire ant |
24/175 | (14%) | random a |
24/175 | (14%) | fire giant |
6/175 | (3%) | random H |
1/7 | (14%) | normal random monster |
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The two-way magic portal back to the Dungeons of Doom is at the marked point. The Norn occupies the point marked 'x', with a chest next to her; there are eight warriors in the Shrine with her. Distributed fairly evenly across the level are ten fire ants, with two fire giants towards the left side; there are also six fire traps randomly placed.
The entire level is no-teleport and has undiggable walls and floor.
This is an ice-plain level, with five fire ants, a fire giant, and one random a; nine random objects; and seven random traps.
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The above core of the level is surrounded by empty ice plain, with the upstair off to the lower right; note that the only entrance to the cavern is at the left side. Randomly placed around the mapped area are seventeen fire ants, seven fire giants, two random H and one random a; fifteen random objects; four fire traps, and two other random traps.
The level has undiggable walls and floor. Teleportation is permitted.
These are lava-plain levels, with three fire ants, three fire giants, and a random a; eleven random objects; five fire traps, and two other random traps.
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The above core of the level is surrounded by empty lava plain, with the upstair off to the right. Lord Surtur, with the Bell of Opening and the Orb of Fate, occupies the point marked 'x'. There are ten fire giants in the outer ring of the Fortress, and a further two fire giants, four fire ants, two random a, and one random H located randomly around the mapped area, as are fourteen random objects. In addition to the two marked squeaky boards, there are four fire traps, another squeaky board, and two other random traps around the area.
The Fortress has undiggable walls, but the marked drawbridges start in the open position; teleportation is permitted.