Knight Quest

For information on the Quest branch in general, see the Quest Gazetteer entry.

Quest home level Camelot Castle
Quest locate level The Isle of Glass
Quest goal level The Dragon's Lair
Quest LeaderKing Arthur
Quest guardianspages
Quest NemesisIxoth
Quest Artifact The Magic Mirror of Merlin

Random monsters on this Quest are generated with the following frequencies:

96/175(55%)quasit
24/175(14%)random i
24/175(14%)ochre jelly
6/175(3%)random j
1/7(14%)normal random monster

Maps

Camelot Castle

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Legend

The above core of the level is surrounded by empty ground. The two-way magic portal back to the Dungeons of Doom is at the marked point below the castle walls. King Arthur occupies the throne, where there is also a chest; there are six pages in the throneroom, a peaceful knight in each corner tower, and twelve quasits on the north side of the castle. In addition to the two marked sleeping gas traps inside the doors, there are four other random traps within the mapped area.

The entire level is no-teleport and has undiggable walls and floor.


Upper filler level

This is a swamp-water level, with five quasits and an ochre jelly; eight random objects; and four random traps.


The Isle of Glass

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Legend

The above core of the level is surrounded by empty swamp. The area around the neutral altar is considered a temple, and has its attendant priest; also in the mapped area are seventeen quasits, seven ochre jellies, one random i and two random j. In addition to the marked magic traps around the Isle's borders, there are seven anti-magic traps. The area also contains fifteen random objects.

The entire level has an undiggable floor. Teleportation is permitted.


Lower filler level(s)

These are swamp-water levels, with four quasits, three ochre jellies, and one random i; eleven random objects; and four random traps.


The Dragon's Lair

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Legend

Ixoth, with the Bell of Opening and the Magic Mirror of Merlin, is at the point marked 'x'. Randomly placed on the level are sixteen quasits, eight ochre jellies, two random i, and one random j. In addition to fifteen random objects that are located at the back of the small cave leading off Ixoth's cavern, there are a further six random objects on the level. The marked traps in the entrance to the lair are spiked pits; there are five further random traps. The walls are undiggable; teleportation is permitted.


Gazetteer
NetHack 3.4 Spoilers
Dylan O'Donnell (psmith@spod-central.org)